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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games in Netherlands Q2 2024: A Unified Platform Analysis

Explore the performance metrics of the top 5 high fantasy games in the Netherlands for Q2 2024, including downloads, revenue, and active users.

Top 5 High Fantasy Games in Netherlands Q2 2024: A Unified Platform Analysis

In Q2 2024, the high fantasy game genre in the Netherlands showed diverse performance trends across the top 5 applications on a unified platform. Here's a closer look at the downloads, revenue, and weekly active users of these popular games, based on data from Sensor Tower.

Coin Master experienced a dynamic quarter with revenue peaking at approximately $135K in the week of May 20. Downloads saw a slight decline over the quarter, starting at 2K in early April and decreasing to 1.2K by the end of June. Weekly active users also showed a downward trend from 35.5K to 28.8K.

Clash of Clans maintained robust revenue figures, with a notable peak at around $172K in the first week of April. Downloads reached their highest at 5.7K in late April, while weekly active users fluctuated, peaking at 384K in the same period before settling at 316K by the end of June.

For Clash Royale, revenue was highest in the first and final weeks of the quarter, peaking at approximately $74K. Downloads were relatively stable, with a slight rise to 3.7K in mid-June. Weekly active users exhibited a similar pattern, peaking at 474K in late April and ending the quarter at 425K.

Total Battle: Strategy Game showed steady revenue growth, culminating at around $50K in the week of May 20. Downloads witnessed a significant drop from 3.3K in early April to 1.2K by the end of May, before slightly recovering to 1.9K in late June. Weekly active users remained relatively stable, ending the quarter at approximately 15.8K.

Evony displayed consistent revenue trends, with a high of about $51K in the week of May 20. Downloads peaked at 4.2K in early May and then stabilized around 3.4K by the end of June. Active users increased from 9.2K at the start of the quarter to 13.7K in early May, before slightly decreasing to 12.9K by the end of June.

These insights highlight the dynamic nature of the high fantasy game market in the Netherlands for Q2 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024